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Michael Berthaud is a Boston-based game designer and creative technologist with a passion for poking at the boundaries of art and technology. With experience collaborating with game industry leaders such as Rovio and Niantic, Michael’s core focus lies in crafting immersive experiences that seamlessly blend cutting-edge technology with artistic expression

Using either proprietary C++ engines or commercial engines such as Unity or Unreal, Michael’s core focus lies in engineering immersive experiences that seamlessly blend cutting-edge technology with artistic expression

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email: [email protected]

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Education


Bachelor of Science in Computer Science - Wentworth Institute of Technology | 2022

Languages: C#, C, C++, GLSL, HLSL, TypeScript, JavaScript

Tools: RenderDoc, PIX Visual Studio, Native CPU Profilers, PIX, GIT, Blender, Arduino, XR Technology (VR,AR,Depth map sensors)

Soft Skills


Professional Experience

JumpButton Studio | Lead Designer, Lead Engineer (January 2019 - September 2024)